Guntastic is a couch and online party brawler where up to four players battle in lightning-fast, one-shot one-kill rounds that last only 25 seconds - after which anyone who’s still alive is forcibly eliminated.

The game has been a two-men effort and has been developed in collaboration with Simone Ferroni. Being such a small team gave me the rare chance of wearing many different hats. Throughout the production I’ve been responsible for all the programming, level design and UI design of the game. Insights into the development process can be found in the game development blog.

Guntastic has been awarded an Unreal Dev Grant by Epic Games and is out on PC and Xbox. Check out the website for additional information!

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