The Bug Squad: An Update
Quick status update on The Bug Squad!
Quick status update on The Bug Squad!
This week I started implementing a basic dash ability that can be used to quickly escape from dangerous situations.
In this post I go over the steps required to start using the Gameplay Ability System and list some useful resources.
Setting up a basic mesh and animation blueprint for the player's mech.
This weekend I've implemented a basic camera and input system for The Bug Squad. For input I've explored the new Enhanced Input plugin available in UE5.
A brief look at the tools I'm planning to use, plus some basic project setup.
I decided to start working on a new game to play around with UE5, a co-op twin stick shooter titled The Bug Squad.